Tuesday, July 1, 2014

Dev Team Update, 1 July

Hi there, folks!

Things have been really busy around here.  The team's slowly growing, which is outstanding, and progress is slowly being made.

First bit of good news:  Our script for the title sequence and tutorial level is complete.  We've also got the opening scenes storyboarded (Dan's hasty stick-figures for the most part).  We'll start working on an animatic soon.

This also means we've got some lines for our actors to read during auditions, and we have an upcoming audition for the lead role.  If all goes well, we may be able to introduce you all to the face of Paul Carter, soon.

In other news, our 3D scanning rig is nearing completion.  Once it's built (and once Carter is cast), look for stills from our test scans on this blog.

Finally, some fantastic news: We have our soundtrack!  Well, most of it.  You can look forward to some dark, twisted ambiance as you try to creep through labyrinthine tunnels to escape the horror that hunts you there.  We're hoping to reach out to a publisher soon regarding licensing a commercially successful rock tune to add to the eerie, haunted tracks we've accumulated so far.

The field trip to Mammoth Cave has been scheduled.  Not sure who is going just yet, aside from Dan, but it looks like the trip will be Saturday, the 2nd of August.  We'll be taking plenty of reference video and stills, and will post a few on this blog.  Keep an eye out.

Speaking of images, we've finished the game's first wallpaper.  See below for the link.

We'll check in with you later.  Have a great one, everybody!


CAVE wallpaper, 1280x720
CAVE wallpaper, 1920x1080

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